Initial commit: multi-peer torrent download engine
Reactor/loop-pool engine with TCP/µTP/MSE transports, per-connection pipelining, priority-driven piece selection with endgame, and the Python FFI test harness. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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include/peer.h
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134
include/peer.h
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/*
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* peer.h - Legacy single-peer ABI, now a thin compatibility shim over the
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* multi-peer engine (engine.h). A peer_handle is a private 1-loop / 1-torrent /
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* 1-peer engine; the semantics below are unchanged so existing callers and
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* tests keep working. New code should use engine.h directly.
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*/
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#ifndef TORRENT_PEER_H
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#define TORRENT_PEER_H
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#include <stdint.h>
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#include "engine.h" /* PEER_BLOCK_SIZE, peer_state, peer_error */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* Immutable configuration passed to peer_create(). The arrays are copied, so
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* the caller need not keep them alive afterwards.
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*/
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typedef struct {
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uint8_t info_hash[20]; /* torrent info-hash (BitTorrent v1, SHA-1) */
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uint8_t peer_id[20]; /* our 20-byte peer id */
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uint64_t piece_length; /* bytes per piece (last piece may be shorter) */
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uint64_t total_size; /* total torrent payload size */
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uint32_t num_pieces; /* number of pieces */
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uint32_t num_slots; /* arena depth in 16 KiB slots (0 => default) */
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uint32_t max_pipeline; /* cap on outstanding block requests (0 => def) */
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uint32_t request_timeout_ms; /* re-request a block after this long with no
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* reply (0 => default). Guards against silent
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* request drops. */
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uint32_t recv_buffer_bytes; /* SO_RCVBUF override; 0 => leave kernel
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* autotuning alone (recommended). */
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} peer_config;
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/*
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* One received block. The payload lives at:
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* (uint8_t*)peer_arena_base(h) + (uint64_t)slot * PEER_BLOCK_SIZE
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* and stays valid until the slot is returned with peer_release_slot().
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* 16 bytes, trivially copyable, no pointers (ABI/relocation friendly).
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*/
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typedef struct {
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uint32_t piece; /* piece index */
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uint32_t begin; /* byte offset of this block within the piece */
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uint32_t len; /* block length in bytes (<= PEER_BLOCK_SIZE) */
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uint32_t slot; /* arena slot holding the payload */
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} block_desc;
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/* Snapshot of peer progress; filled by peer_get_status(). */
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typedef struct {
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int32_t state; /* peer_state */
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int32_t error; /* peer_error */
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uint64_t bytes_received; /* total payload bytes delivered to ready ring*/
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uint64_t blocks_received; /* total blocks delivered */
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uint32_t outstanding; /* requests sent but not yet received */
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uint32_t free_slots; /* arena slots currently available */
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uint32_t pipeline_target; /* current adaptive in-flight target (blocks) */
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double rate_bps; /* EWMA download rate, bytes/sec */
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double rtt_min_ms; /* smallest observed request->block RTT */
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} peer_status;
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typedef struct peer_handle peer_handle;
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/* Lifecycle ------------------------------------------------------------- */
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/* Allocate a peer and its arena/rings. Returns NULL on bad config or OOM. */
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peer_handle *peer_create(const peer_config *cfg);
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/* Connect + handshake on a new network thread. ip is dotted-quad IPv4.
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* Returns 0 if the thread launched, negative on immediate failure. The actual
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* connection result surfaces asynchronously via peer_get_status(). */
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int peer_start(peer_handle *h, const char *ip, uint16_t port);
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/*
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* Piece selection is priority-driven. The harness supplies one priority byte
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* per piece; the peer always works on the highest-priority piece that
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* (a) the remote peer actually HAS (per its bitfield/have messages), and
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* (b) has not already been fully requested,
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* breaking ties toward the lowest piece index. Priority 0 means "do not
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* request". Re-evaluation happens at every piece boundary, so updating
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* priorities while running steers the download live (sequential, rarest-first,
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* deadline ramps, or any mix). The peer never assumes the remote has a piece it
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* has not advertised, which is the key fix over a fixed in-order schedule.
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*/
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/* Replace the whole priority vector. `count` must equal num_pieces. Does not
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* touch the "already requested" state. Thread-safe. Returns 0, or negative if
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* count != num_pieces. */
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int peer_set_priorities(peer_handle *h, const uint8_t *priorities, uint32_t count);
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/* Update one piece's priority. Thread-safe. Negative if out of range. */
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int peer_set_priority(peer_handle *h, uint32_t piece_index, uint8_t priority);
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/* Re-arm a piece for (re-)download, clearing its internal "already requested"
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* mark so it becomes selectable again. Newly created peers start fully armed,
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* so this is only needed to retry a piece that failed hash verification.
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* Thread-safe. Negative if out of range. */
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int peer_request_piece(peer_handle *h, uint32_t piece_index);
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/* Stop the network thread and close the socket. Idempotent. */
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void peer_stop(peer_handle *h);
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/* Free the peer and its arena. The arena pointer is invalid afterwards. */
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void peer_destroy(peer_handle *h);
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/* Data plane ------------------------------------------------------------ */
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/* Base of the block arena. Wrap [base, base+peer_arena_bytes()) in a Python
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* memoryview once and slice it per block for zero-copy reads. */
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void *peer_arena_base(const peer_handle *h);
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uint64_t peer_arena_bytes(const peer_handle *h);
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/* Drain up to max completed blocks into out[]. Returns the count (0..max),
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* never blocks. Call from the single harness consumer thread. */
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uint32_t peer_poll_ready(peer_handle *h, block_desc *out, uint32_t max);
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/* Return a consumed slot so the peer can reuse it. This is what unblocks new
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* requests (credit-based flow control). */
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void peer_release_slot(peer_handle *h, uint32_t slot);
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/* Block until ready blocks are available or timeout_ms elapses (negative =
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* wait forever). Returns 1 if readable, 0 on timeout, negative on error.
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* Optional: callers may instead poll peer_poll_ready() directly. */
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int peer_wait(peer_handle *h, int timeout_ms);
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/* Fill *out with a status snapshot. */
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void peer_get_status(const peer_handle *h, peer_status *out);
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#ifdef __cplusplus
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}
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#endif
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#endif /* TORRENT_PEER_H */
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