Initial commit: Naut-Torrent — from-scratch 10 GbE BitTorrent client
A maintainable, extensible BitTorrent client (C11, Linux/io_uring) targeting 10 GbE saturation. All torrent functionality is built from scratch; liburing is the only linked third-party dependency on the data path. Implements Phases 1-7 of the roadmap: - core: page-aligned buffer pool, MPMC/Treiber queues, bitfields, worker pool - crypto: SHA-1/256 (SHA-NI + scalar), Merkle (BEP-52), RC4 (MSE) - bencode/metainfo: zero-copy parser, v1/v2/hybrid .torrent + magnet - peer: sans-IO wire codec, MSE/PE handshake state machine, BEP-10, ut_metadata, PEX - piece/storage: block-level multi-peer engine, rarest-first + endgame, per-file completion events + single-file relocate (move-as-you-finish) - tracker/dht: HTTP + UDP (BEP-15) trackers, BEP-5 KRPC iterative lookup - platform: io_uring reactor (SQPOLL, registered buffers, SEND_ZC) - surface: versioned RPC, native plugin ABI, sandboxed Lua scripting, nautd/nautctl Verified against libtorrent (single/multi/hybrid, MSE, magnet-via-DHT, swarm); unit + interop tests green; ASan/UBSan/TSan clean. Scripting reference in docs/scripting.md. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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include/naut/list.h
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include/naut/list.h
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/* list.h — intrusive circular doubly-linked list (header-only).
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*
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* Zero allocation: the node lives inside your struct. Recover the owner with
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* NAUT_CONTAINER_OF. This is the workhorse list for peer sets, freelists of
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* objects, timer wheels, etc.
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*/
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#ifndef NAUT_LIST_H
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#define NAUT_LIST_H
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#include "naut/common.h"
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typedef struct naut_list {
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struct naut_list *prev;
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struct naut_list *next;
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} naut_list;
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NAUT_INLINE void naut_list_init(naut_list *l) { l->prev = l; l->next = l; }
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NAUT_INLINE bool naut_list_empty(const naut_list *l) { return l->next == l; }
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NAUT_INLINE void naut__link(naut_list *n, naut_list *p, naut_list *x) {
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n->prev = p; n->next = x; p->next = n; x->prev = n;
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}
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/* insert n at head / tail of list l */
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NAUT_INLINE void naut_list_push_front(naut_list *l, naut_list *n) { naut__link(n, l, l->next); }
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NAUT_INLINE void naut_list_push_back(naut_list *l, naut_list *n) { naut__link(n, l->prev, l); }
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NAUT_INLINE void naut_list_del(naut_list *n) {
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n->prev->next = n->next;
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n->next->prev = n->prev;
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n->prev = n->next = n; /* safe to del again / detect detached */
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}
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NAUT_INLINE naut_list *naut_list_front(const naut_list *l) { return l->next; }
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NAUT_INLINE naut_list *naut_list_back(const naut_list *l) { return l->prev; }
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#define naut_list_entry(ptr, type, member) NAUT_CONTAINER_OF(ptr, type, member)
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#define naut_list_for_each(it, l) \
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for ((it) = (l)->next; (it) != (l); (it) = (it)->next)
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/* safe against deletion of the current node */
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#define naut_list_for_each_safe(it, tmp, l) \
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for ((it) = (l)->next, (tmp) = (it)->next; \
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(it) != (l); (it) = (tmp), (tmp) = (it)->next)
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#endif /* NAUT_LIST_H */
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