Initial commit: Naut-Torrent — from-scratch 10 GbE BitTorrent client
A maintainable, extensible BitTorrent client (C11, Linux/io_uring) targeting 10 GbE saturation. All torrent functionality is built from scratch; liburing is the only linked third-party dependency on the data path. Implements Phases 1-7 of the roadmap: - core: page-aligned buffer pool, MPMC/Treiber queues, bitfields, worker pool - crypto: SHA-1/256 (SHA-NI + scalar), Merkle (BEP-52), RC4 (MSE) - bencode/metainfo: zero-copy parser, v1/v2/hybrid .torrent + magnet - peer: sans-IO wire codec, MSE/PE handshake state machine, BEP-10, ut_metadata, PEX - piece/storage: block-level multi-peer engine, rarest-first + endgame, per-file completion events + single-file relocate (move-as-you-finish) - tracker/dht: HTTP + UDP (BEP-15) trackers, BEP-5 KRPC iterative lookup - platform: io_uring reactor (SQPOLL, registered buffers, SEND_ZC) - surface: versioned RPC, native plugin ABI, sandboxed Lua scripting, nautd/nautctl Verified against libtorrent (single/multi/hybrid, MSE, magnet-via-DHT, swarm); unit + interop tests green; ASan/UBSan/TSan clean. Scripting reference in docs/scripting.md. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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include/naut/storage.h
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include/naut/storage.h
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/* storage.h — file backend mapping the torrent's flat byte space to files.
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*
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* A torrent is one contiguous byte space [0, total_length); this layer splits a
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* read/write at any global offset across the underlying files (a single block
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* write can straddle a file boundary). Phase 3 uses positional pread/pwrite for
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* correctness; the io_uring O_DIRECT fast path is a Phase 6 swap behind this
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* same interface. The backend is a vtable so a memory/object-store backend can
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* be registered later (the "extensible" goal).
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*/
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#ifndef NAUT_STORAGE_H
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#define NAUT_STORAGE_H
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#include "naut/common.h"
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#include "naut/metainfo.h"
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typedef struct naut_storage naut_storage;
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typedef struct {
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bool direct_io;
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bool preallocate;
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} naut_storage_opts;
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/* Open (creating + preallocating) all files under `root`. */
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naut_storage *naut_storage_open(const naut_file *files, size_t nfiles,
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const char *root, naut_err *err);
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naut_storage *naut_storage_open_opts(const naut_file *files, size_t nfiles,
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const char *root,
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const naut_storage_opts *opts,
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naut_err *err);
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void naut_storage_close(naut_storage *s);
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naut_err naut_storage_write(naut_storage *s, int64_t offset, const void *buf, size_t len);
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naut_err naut_storage_read(naut_storage *s, int64_t offset, void *buf, size_t len);
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naut_err naut_storage_sync(naut_storage *s);
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/* Move one completed file out to `dest` (rename, or copy+unlink across file
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* systems). The caller must guarantee the file is complete — every piece
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* overlapping it verified — so no further writes target it. After this the slot
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* is "externalized": subsequent I/O to its region returns NAUT_ERR_RANGE. This
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* is the storage half of the "move files as they finish" feature. */
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naut_err naut_storage_relocate(naut_storage *s, size_t file_index, const char *dest);
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int64_t naut_storage_total(const naut_storage *s);
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bool naut_storage_direct_enabled(const naut_storage *s);
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#endif /* NAUT_STORAGE_H */
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