A maintainable, extensible BitTorrent client (C11, Linux/io_uring) targeting 10 GbE saturation. All torrent functionality is built from scratch; liburing is the only linked third-party dependency on the data path. Implements Phases 1-7 of the roadmap: - core: page-aligned buffer pool, MPMC/Treiber queues, bitfields, worker pool - crypto: SHA-1/256 (SHA-NI + scalar), Merkle (BEP-52), RC4 (MSE) - bencode/metainfo: zero-copy parser, v1/v2/hybrid .torrent + magnet - peer: sans-IO wire codec, MSE/PE handshake state machine, BEP-10, ut_metadata, PEX - piece/storage: block-level multi-peer engine, rarest-first + endgame, per-file completion events + single-file relocate (move-as-you-finish) - tracker/dht: HTTP + UDP (BEP-15) trackers, BEP-5 KRPC iterative lookup - platform: io_uring reactor (SQPOLL, registered buffers, SEND_ZC) - surface: versioned RPC, native plugin ABI, sandboxed Lua scripting, nautd/nautctl Verified against libtorrent (single/multi/hybrid, MSE, magnet-via-DHT, swarm); unit + interop tests green; ASan/UBSan/TSan clean. Scripting reference in docs/scripting.md. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
/* worker.h - bounded worker pool for hash/crypto jobs off the reactor path. */
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#ifndef NAUT_WORKER_H
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#define NAUT_WORKER_H
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#include "naut/common.h"
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typedef struct naut_worker_pool naut_worker_pool;
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typedef struct naut_job naut_job;
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typedef void (*naut_job_fn)(naut_job *job);
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struct naut_job {
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naut_job_fn run;
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void *context;
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naut_err result;
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};
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/* Jobs are caller-owned and must remain alive until popped from completions.
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* queue_capacity must be a power of two. cpu_base < 0 disables affinity. */
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naut_worker_pool *naut_worker_pool_create(uint32_t threads,
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size_t queue_capacity,
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int cpu_base);
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void naut_worker_pool_destroy(naut_worker_pool *pool);
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bool naut_worker_submit(naut_worker_pool *pool, naut_job *job);
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bool naut_worker_complete(naut_worker_pool *pool, naut_job **job);
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/* Readable when one or more jobs complete. The caller drains the eventfd and
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* then pops completions. */
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int naut_worker_eventfd(const naut_worker_pool *pool);
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uint32_t naut_worker_threads(const naut_worker_pool *pool);
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#endif /* NAUT_WORKER_H */
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