Naut/include/naut/storage.h
ookami125 b633b7d216 nautd/webui: scripting, labels, settings, set-location, pause fix
Session checkpoint on webui-plugin:
- engine dump (nautctl dump) + engine endgame integration
- per-file move locations persistence; torrent-level "Set location"
  with reset/keep-relative/leave-separate handling + residual prune
- Lua: naut.get_labels, define_settings/get_setting (script_host struct)
- daemon-owned labels (category+tags) + taxonomy persistence; webui write-through
- fix: pausing a completed/seeding torrent now sticks (stop wins over result)
- automation tab responsive layout; anime_sort label gating + settings

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 23:19:41 -04:00

53 lines
2.5 KiB
C

/* storage.h — file backend mapping the torrent's flat byte space to files.
*
* A torrent is one contiguous byte space [0, total_length); this layer splits a
* read/write at any global offset across the underlying files (a single block
* write can straddle a file boundary). Phase 3 uses positional pread/pwrite for
* correctness; the io_uring O_DIRECT fast path is a Phase 6 swap behind this
* same interface. The backend is a vtable so a memory/object-store backend can
* be registered later (the "extensible" goal).
*/
#ifndef NAUT_STORAGE_H
#define NAUT_STORAGE_H
#include "naut/common.h"
#include "naut/metainfo.h"
typedef struct naut_storage naut_storage;
typedef struct {
bool direct_io;
bool preallocate;
/* Optional per-file path overrides, e.g. files moved out of `root` on a
* prior run. If non-NULL the array has one entry per file: where overrides[i]
* is non-NULL the file is opened at that path instead of `root`/<rel-path>,
* so a relocated file is picked up in place (no re-download, no placeholder
* recreated under `root`). A NULL entry uses the default location. */
const char *const *overrides;
} naut_storage_opts;
/* Open (creating + preallocating) all files under `root`. */
naut_storage *naut_storage_open(const naut_file *files, size_t nfiles,
const char *root, naut_err *err);
naut_storage *naut_storage_open_opts(const naut_file *files, size_t nfiles,
const char *root,
const naut_storage_opts *opts,
naut_err *err);
void naut_storage_close(naut_storage *s);
naut_err naut_storage_write(naut_storage *s, int64_t offset, const void *buf, size_t len);
naut_err naut_storage_read(naut_storage *s, int64_t offset, void *buf, size_t len);
naut_err naut_storage_sync(naut_storage *s);
/* Move one file to `dest` (rename, or copy+unlink across file systems) and keep
* tracking it there: the slot's path is updated and its fd reopened, so the
* engine can still read/write/seed the file at its new location. Typically
* called the moment a file completes (the storage half of "move files as they
* finish"), but safe at any time. The owning process therefore never loses
* track of a moved file. Returns NAUT_ERR_IO if the move or reopen fails. */
naut_err naut_storage_relocate(naut_storage *s, size_t file_index, const char *dest);
int64_t naut_storage_total(const naut_storage *s);
bool naut_storage_direct_enabled(const naut_storage *s);
#endif /* NAUT_STORAGE_H */