Added support for nested structs
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ba5cadfb1b
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5 changed files with 296 additions and 117 deletions
45
src/main.zig
45
src/main.zig
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@ -7,23 +7,30 @@ pub export fn spacetime_includes() void {
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}
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pub const moduleTablesDef = .{
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.Person = Person,
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.person = Person,
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};
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pub const moduleReducersDef = .{
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.Init = spacetime.Reducer(Init){ .lifecycle = .Init },
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.OnConnect = spacetime.Reducer(OnConnect){ .lifecycle = .OnConnect },
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.OnDisconnect = spacetime.Reducer(OnDisconnect){ .lifecycle = .OnDisconnect },
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.add = spacetime.Reducer(add){ .param_names = &[_][:0]const u8{ "name", "age", "blah" }},
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.add = spacetime.Reducer(add){ .param_names = &[_][:0]const u8{ "name" }},
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.say_hello = spacetime.Reducer(say_hello){},
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};
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pub const DbVector2 = spacetime.Struct(.{
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.name = "DbVector2",
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.fields = &[_]spacetime.StructFieldDecl{
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.{ .name = "x", .type = f32, },
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.{ .name = "y", .type = f32 },
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},
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});
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pub const Person = spacetime.Struct(.{
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.name = "person",
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.fields = &[_]spacetime.StructFieldDecl{
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.{ .name = "name", .type = .String, },
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.{ .name = "age", .type = .U32, },
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.{ .name = "blah", .type = .U64, },
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.{ .name = "name", .type = []const u8, },
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.{ .name = "pos", .type = DbVector2, },
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},
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});
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@ -45,22 +52,22 @@ pub fn OnDisconnect(ctx: *spacetime.ReducerContext) void {
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spacetime.print("[OnDisconnect]");
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}
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pub fn add(ctx: *spacetime.ReducerContext, name: []const u8, age: u32, blah: u64) void {
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const personTable = ctx.*.db.get(moduleTablesDef.Person);
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personTable.insert(Person{ .name = name, .age = age, .blah = blah });
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pub fn add(ctx: *spacetime.ReducerContext, name: []const u8) void {
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const personTable = ctx.*.db.get(moduleTablesDef.person);
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personTable.insert(Person{ .name = name, .pos = DbVector2{ .x = 10.4, .y = 20.6 } });
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var buf: [128]u8 = undefined;
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spacetime.print(std.fmt.bufPrint(&buf, "[add] {{{s}, {}}}!", .{ name, age }) catch "[add] Error: name to long");
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var buf: [128]u8 = undefined;
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spacetime.print(std.fmt.bufPrint(&buf, "[add] {{{s}}}!", .{ name }) catch "[add] Error: name to long");
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}
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pub fn say_hello(ctx: *spacetime.ReducerContext) void {
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var personIter = ctx.*.db.get(moduleTablesDef.Person).iter();
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while(personIter.next() catch {
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@panic("person Iter errored!");
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}) |person| {
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var buffer: [512]u8 = undefined;
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const msg = std.fmt.bufPrint(&buffer, "Hello, {s} (age: {})!", .{ person.name, person.age }) catch "<Unknown>";
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spacetime.print(msg);
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}
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spacetime.print("Hello, World!");
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var personIter = ctx.*.db.get(moduleTablesDef.person).iter();
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while(personIter.next() catch {
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@panic("person Iter errored!");
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}) |person| {
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var buffer: [512]u8 = undefined;
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const msg = std.fmt.bufPrint(&buffer, "Hello, {s} (pos: {{{d}, {d}}})!", .{ person.name, person.pos.x, person.pos.y }) catch "<Unknown>";
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spacetime.print(msg);
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}
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spacetime.print("Hello, World!");
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}
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