checkpoint

This commit is contained in:
ookami125 2025-04-06 13:11:13 -04:00
parent d144069dbe
commit 16fb3848a1
4 changed files with 259 additions and 62 deletions

View file

@ -12,59 +12,203 @@ pub const DbVector2 = struct {
y: f32,
};
pub const person: spacetime.Table = .{ .schema = Person, };
pub const Person = struct{
pub const config: spacetime.Table = .{ .schema = Config, .primary_key = "id", .access = .Public, };
pub const Config = struct {
//#[primary_key]
id: u32,
world_size: u64,
};
pub const entity: spacetime.Table = .{ .schema = Entity, .primary_key = "entity_id", .access = .Public };
pub const Entity = struct {
//#[auto_inc]
//#[primary_key]
entity_id: u32,
position: DbVector2,
mass: u32,
};
pub const circles: spacetime.Table = .{
.schema = Circle,
.primary_key = "entity_id",
.access = .Public,
.indexes = &.{ .{ .name = "player_id", .layout = .BTree } },
};
pub const Circle = struct {
//#[auto_inc]
//#[primary_key]
entity_id: u32,
//#[index(btree)]
player_id: u32,
direction: DbVector2,
speed: f32,
last_split_time: spacetime.Timestamp,
};
pub const players: spacetime.Table = .{
.schema = Player,
.primary_key = "identity",
.access = .Public,
.unique = &.{ "player_id" },
.autoinc = &.{ "player_id" },
};
pub const logged_out_players: spacetime.Table = .{
.schema = Player,
.primary_key = "identity",
.unique = &.{ "player_id" }
};
pub const Player = struct {
//#[primary_key]
identity: spacetime.Identity,
//#[unique]
//#[auto_inc]
player_id: u32,
name: []const u8,
pos: DbVector2,
schedule: spacetime.ScheduleAt,
pub fn destroy(self: *@This(), allocator: std.mem.Allocator) void {
allocator.free(self.name);
allocator.destroy(self);
}
};
pub const Init: spacetime.Reducer = .{
.func_type = @TypeOf(InitReducer),
.func = @ptrCast(&InitReducer),
.lifecycle = .Init,
pub const food: spacetime.Table = .{ .schema = Food, .primary_key = "entity_id", .access = .Public };
pub const Food = struct {
//#[primary_key]
entity_id: u32,
};
pub fn InitReducer(_: *spacetime.ReducerContext) void {
// Called when the module is initially published
spacetime.print("[Init]");
//#[spacetimedb::table(name = spawn_food_timer, scheduled(spawn_food))]
pub const spawn_food_timer: spacetime.Table = .{ .schema = SpawnFoodTimer, .primary_key = "scheduled_id" };
pub const SpawnFoodTimer = struct {
//#[primary_key]
//#[auto_inc]
scheduled_id: u64,
scheduled_at: spacetime.ScheduleAt,
};
//#[spacetimedb::table(name = circle_decay_timer, scheduled(circle_decay))]
pub const circle_decay_timer: spacetime.Table = .{ .schema = CircleDecayTimer, .primary_key = "scheduled_id" };
pub const CircleDecayTimer = struct {
//#[primary_key]
//#[auto_inc]
scheduled_id: u64,
scheduled_at: spacetime.ScheduleAt,
};
//#[spacetimedb::table(name = circle_recombine_timer, scheduled(circle_recombine))]
pub const circle_recombine_timer: spacetime.Table = .{ .schema = CircleRecombineTimer, .primary_key = "scheduled_id" };
pub const CircleRecombineTimer = struct {
//#[primary_key]
//#[auto_inc]
scheduled_id: u64,
scheduled_at: spacetime.ScheduleAt,
player_id: u32,
};
pub const consume_entity_timer: spacetime.Table = .{ .schema = ConsumeEntityTimer, .primary_key = "scheduled_id" };
pub const ConsumeEntityTimer = struct {
//#[primary_key]
//#[auto_inc]
scheduled_id: u64,
scheduled_at: spacetime.ScheduleAt,
consumed_entity_id: u32,
consumer_entity_id: u32,
};
pub const Init: spacetime.Reducer = .{ .func_type = @TypeOf(InitReducer), .func = @ptrCast(&InitReducer), .lifecycle = .Init, };
pub fn InitReducer(ctx: *spacetime.ReducerContext) !void {
std.log.info("Initializing...", .{});
try ctx.db.get("config").insert(Config {
.id = 0,
.world_size = 1000,
});
try ctx.db.get("circle_decay_timer").insert(CircleDecayTimer {
.scheduled_id = 0,
.scheduled_at = .{ .Interval = .{ .__time_duration_micros__ = 5 * std.time.us_per_s }},
});
try ctx.db.get("spawn_food_timer").insert(SpawnFoodTimer {
.scheduled_id = 0,
.scheduled_at = .{ .Interval = .{ .__time_duration_micros__ = 500 * std.time.us_per_ms }}
});
try ctx.db.get("move_all_players_timer").insert(MoveAllPlayersTimer {
.scheduled_id = 0,
.scheduled_at = .{ .Interval = .{ .__time_duration_micros__ = 50 * std.time.us_per_ms }}
});
}
pub const OnConnect = spacetime.Reducer{ .func_type = @TypeOf(OnConnectReducer), .func = @ptrCast(&OnConnectReducer), .lifecycle = .OnConnect, };
pub fn OnConnectReducer(_: *spacetime.ReducerContext) void {
pub fn OnConnectReducer(ctx: *spacetime.ReducerContext) !void {
// Called everytime a new client connects
spacetime.print("[OnConnect]");
std.log.info("[OnConnect]", .{});
const nPlayer = try ctx.db.get("logged_out_players").col("identity").find(.{ .identity = ctx.sender });
if (nPlayer) |player| {
try ctx.db.get("players").insert(player.*);
try ctx.db.get("logged_out_players").col("identity").delete(.{ .identity = player.identity });
} else {
try ctx.db.get("players").insert(Player {
.identity = ctx.sender,
.player_id = 0,
.name = "",
});
}
}
pub const OnDisconnect = spacetime.Reducer{ .func_type = @TypeOf(OnDisconnectReducer), .func = @ptrCast(&OnDisconnectReducer), .lifecycle = .OnDisconnect, };
pub fn OnDisconnectReducer(_: *spacetime.ReducerContext) void {
pub fn OnDisconnectReducer(ctx: *spacetime.ReducerContext) !void {
// Called everytime a client disconnects
spacetime.print("[OnDisconnect]");
}
pub const add = spacetime.Reducer{ .func_type = @TypeOf(addReducer), .func = @ptrCast(&addReducer), .params = &.{ "name", "time" }};
pub fn addReducer(ctx: *spacetime.ReducerContext, name: []const u8, time: i64) void {
const personTable = ctx.*.db.get("person");
personTable.insert(Person{
.name = name,
.pos = DbVector2{ .x = 10.4, .y = 20.6 },
.schedule = .{ .Interval = .{ .__time_duration_micros__ = time, }, },
});
var buf: [128]u8 = undefined;
spacetime.print(std.fmt.bufPrint(&buf, "[add] {{{s}}}!", .{ name }) catch "[add] Error: name to long");
}
pub const say_hello = spacetime.Reducer{ .func_type = @TypeOf(say_helloReducer), .func = @ptrCast(&say_helloReducer), };
pub fn say_helloReducer(ctx: *spacetime.ReducerContext) void {
//_ = ctx;
var personIter = ctx.*.db.get("person").iter();
while(personIter.next() catch {
@panic("person Iter errored!");
}) |item| {
var buffer: [512]u8 = undefined;
const msg = std.fmt.bufPrint(&buffer, "Hello, {s} (pos: {{{d}, {d}}}) (time: {})!", .{ item.name, item.pos.x, item.pos.y, item.schedule.Interval.__time_duration_micros__ }) catch "<Unknown>";
spacetime.print(msg);
std.log.info("[OnDisconnect]", .{});
const nPlayer = try ctx.db.get("players").col("identity").find(.{ .identity = ctx.sender});
if(nPlayer == null) {
std.log.err("Disconnecting player doesn't have a valid players row!",.{});
return;
}
spacetime.print("Hello, World!");
}
const player = nPlayer.?;
//std.log.info("{?}", .{player});
const player_id = player.player_id;
try ctx.db.get("logged_out_players").insert(player.*);
try ctx.db.get("players").col("identity").delete(.{ .identity = ctx.sender});
// Remove any circles from the arena
var iter = ctx.db.get("circles").col("player_id").filter(.{ .player_id = player_id });
//_ = player_id;
_ = &iter;
// std.log.info("blag", .{});
// while (try iter.next()) |circle_val| {
// try ctx.db.get("entity").col("entity_id").delete(.{ .entity_id = circle_val.entity_id, });
// try ctx.db.get("circle").col("entity_id").delete(.{ .entity_id = circle_val.entity_id, });
// }
}
//#[spacetimedb::table(name = move_all_players_timer, scheduled(move_all_players))]
pub const move_all_players_timer: spacetime.Table = .{
.schema = MoveAllPlayersTimer,
.primary_key = "scheduled_id",
.schedule_reducer = &move_all_players
};
pub const MoveAllPlayersTimer = struct {
//#[primary_key]
//#[auto_inc]
scheduled_id: u64,
scheduled_at: spacetime.ScheduleAt,
};
pub const move_all_players = spacetime.Reducer{
.func_type = @TypeOf(move_all_players_reducer),
.func = @ptrCast(&move_all_players_reducer),
.params = &.{ "_timer" }
};
pub fn move_all_players_reducer(ctx: *spacetime.ReducerContext, _timer: MoveAllPlayersTimer) !void {
_ = ctx;
_ = _timer;
//std.log.info("Move Players!", .{});
return;
}
pub const say_hello = spacetime.Reducer{ .func_type = @TypeOf(say_hello_reducer), .func = @ptrCast(&say_hello_reducer)};
pub fn say_hello_reducer(ctx: *spacetime.ReducerContext) !void {
_ = ctx;
std.log.info("Hello!", .{});
return;
}